Advances in Crowdsourcing

Advances in Crowdsourcing

von: Fernando J. Garrigos-Simon, Ignacio Gil-Pechuán, Sofia Estelles-Miguel

Springer-Verlag, 2015

ISBN: 9783319183411

Sprache: Englisch

183 Seiten, Download: 3676 KB

 
Format:  PDF, auch als Online-Lesen

geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop


 

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Advances in Crowdsourcing



  Foreword 5  
  Contents 7  
  1 From Crowdsourcing to the Use of Masscapital. The Common Perspective of the Success of Apple, Facebook, Google, Lego, TripAdvisor, and Zara 9  
     Abstract 9  
     1.1 Introduction 9  
     1.2 From Outsourcing to Crowdsourcing, from Crowdsourcing to Masscapital 11  
     1.3 The Use of Masscapital by Successful Business Firms 14  
     1.4 Space, Time, and Volume in the Promotion of Masscapital 17  
     1.5 Conclusions 18  
     References 19  
  2 Recruiting Individuals to a Crowdsourcing Community: Applying Motivational Categories to an Ad Copy Test 22  
     Abstract 22  
     2.1 Introduction 22  
     2.2 Literature Review 23  
     2.3 Method 27  
     2.4 Results 30  
     2.5 Discussion 32  
     2.6 Limitations and Conclusions 33  
     Acknowledgments 34  
     References 34  
  3 Crowdsourcing Fundamentals: Definition and Typology 39  
     Abstract 39  
     3.1 Introduction 39  
     3.2 Theoretical Background 41  
        3.2.1 Toward an Integrated Definition 41  
        3.2.2 Toward an Integrated Typology 41  
     3.3 Methodology 42  
        3.3.1 Regarding the Definition 42  
        3.3.2 Regarding the Typology 43  
     3.4 Results 43  
        3.4.1 Results on the Definition 43  
        3.4.2 Results on the Typology 46  
     3.5 Discussion 47  
        3.5.1 Regarding the Definition 47  
        3.5.2 Regarding Typology 48  
        3.5.3 Regarding the Literature Review Results 48  
     3.6 Conclusions 49  
     References 50  
  4 Crowdsourcing and the Evolution of a Business Ecosystem 55  
     Abstract 55  
     4.1 Introduction 56  
     4.2 Business Ecosystems 57  
     4.3 The Case Study 59  
        4.3.1 Methodology 59  
        4.3.2 Presentation of the Case 59  
           4.3.2.1 Multi-space Meters as BE Platforms 60  
           4.3.2.2 The Parkeon Pulse Your City Project 60  
     4.4 Analysis and Discussion 62  
        4.4.1 Mobilized Knowledge: Comparative Analysis of the Competition 62  
        4.4.2 Service Innovation Within a BE 62  
        4.4.3 The Not-Invented-Here Syndrome 64  
     4.5 Conclusion 66  
     References 66  
  5 From Leakage to Crowdsourcing: A Model for Enhancing the Participation of Local Firms 69  
     Abstract 69  
     5.1 Introduction 70  
     5.2 The Importance of Leakage: The Problem and Its Solutions 71  
     5.3 Crowdsourcing: The Power of Local Participation 73  
     5.4 Conclusions 75  
     References 76  
  6 Crowdsourcing: A New Way to Citizen Empowerment 78  
     Abstract 78  
     6.1 Introduction 79  
     6.2 Understanding Empowerment 79  
     6.3 Definition of Crowdsourcing 82  
     6.4 Types of Crowdsourcing Projects 83  
     6.5 Definition of Empowerment-oriented Crowdsourcing 87  
     6.6 Conclusions 89  
     References 89  
  7 Crowdsourcing in Higher Education 92  
     Abstract 92  
     7.1 Introduction 93  
     7.2 Crowdsourcing State of the Art 93  
     7.3 Crowdsourcing Methods in Higher Education 95  
        7.3.1 Crowdteaching and Educational Resources 96  
        7.3.2 Crowdlearning and Suitable Platforms 96  
        7.3.3 Crowdtuition 98  
        7.3.4 Crowdfunding Educational Infrastructures 99  
     7.4 Conclusion 99  
     References 100  
  8 Crowdsourcing with University Students: Exam Questions 101  
     Abstract 101  
     8.1 Introduction 102  
     8.2 Crowdsourcing Techniques in Higher Education 102  
     8.3 Experiment 103  
        8.3.1 Context and Sample 104  
        8.3.2 Description of the Experiment 104  
        8.3.3 Objectives of the Experiment 105  
     8.4 Results 105  
     8.5 Conclusions 107  
     References 107  
  9 Humanizing Internal Crowdsourcing Best Practices 109  
     Abstract 109  
     9.1 Introduction 109  
     9.2 Crowdsourcing and Social Networks as Generators of Internal Organizational Value 111  
     9.3 Internal Crowdsourcing Best Practices 114  
     9.4 Humanizing the Crowdsourcing Best Practices 115  
     9.5 Conclusions 118  
     Annex I: Current and Official IBM's Social Computing Guidelines 120  
     References 121  
  10 Using Crowdsourcing to Overcome Barriers to Women Entrepreneurship 122  
     Abstract 122  
     10.1 Introduction 122  
     10.2 Using Crowdsourcing to Overcome Barriers to Women Entrepreneurship 124  
        10.2.1 Access to Financing 124  
           10.2.1.1 Alternative: Crowdfunding 125  
        10.2.2 Knowledge Transfer 126  
           10.2.2.1 Alternative: Crowd Wisdom 126  
        10.2.3 Access to Technological Sectors 127  
           10.2.3.1 Alternative: Crowdfunded Media 128  
     10.3 Conclusions 129  
     References 129  
  11 Gamification for Crowdsourcing Marketing Practices: Applications and Benefits in Tourism 132  
     Abstract 132  
     11.1 Introduction 132  
     11.2 Gamification in Marketing: Concept, Aims, Applications and Benefits 133  
     11.3 Implementing Gamification: Elements and Principles of Funware Design 134  
     11.4 Gamification Application in Marketing 139  
        11.4.1 Before the Purchase/Consumption of the Tourism Experience 140  
        11.4.2 During the Purchase/Consumption of the Tourism Experience 142  
        11.4.3 After the Purchase/Consumption of the Tourism Experience 145  
     11.5 Conclusion 146  
     References 146  
  12 Crowdsourcing: An Application of Promotional Marketing 149  
     Abstract 149  
     12.1 Crowdsourcing, the Power of the Crowd 150  
        12.1.1 Definition 150  
     12.2 Crowdsourcing Types 151  
        12.2.1 Based on the Type of Task that Is Crowdsourced 152  
        12.2.2 Based on the Type of Labour Performed 153  
        12.2.3 Based on the Problems that Crowdsourcing Is Trying to Solve 153  
        12.2.4 Based on the Motivation to Participate 154  
     12.3 Basic Crowdsourcing Principles 154  
     12.4 Crowdsourcing Success Stories: An Implementation of Promotional Marketing 156  
        12.4.1 Lay's 156  
        12.4.2 Doritos 157  
        12.4.3 LEGO CUUSOO 159  
     12.5 Conclusions 160  
     Appendix 1 Crowdsourcing Concept Definitions 161  
     References 162  
  13 Advances in Crowdsourcing: Surveys, Social Media and Geospatial Analysis: Towards a Big Data Toolkit 164  
     Abstract 164  
     13.1 Introduction 164  
     13.2 SurveyMapper 166  
     13.3 Tweet-o-Meter 171  
     13.4 Big Data Toolkit 175  
     13.5 Conclusion 179  
     References 180  
  Index 181  

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